My old one was from back when twitch and justin.tv were separate sites, and I couldn’t update anything on it.
Anyways, I’m on Twitch again. Look for Destructablegames. Starting out with some minecraft, till I get my pc back to running well.
So to preface this, let me go ahead and say that I’m a MGS fan since days of old. Like, Outer Heaven old. And I’ve loved that the series has grown and the technology has allowed Kojima to expand his horizons and let us all see exactly what’s in that… Twisted head of his. And I love that the franchise has grown to the point where they could bring in someone like Keifer Sutherland to play Big Boss/Snake in a way that will allow for a distinction between Big Boss and Solid Snake. Also, I’m of the mindset that Solid Snake isn’t gonna be dead or old forever. I’m holding out hope.
So I rented Ground Zeroes. Got it from Redbox because I wanted to know if I should drop full price on it. I’m glad I didn’t, and not because it wasn’t good. On the contrary, it was really good. It was fluid and clean and I really liked it. The cutscenes were long, as is Kojima’s habit, but the gameplay felt great.
Too great. It was a perfect chance that I rented it, because I beat the main story in under 2 hours. There was just enough of the main story to make me want The Phantom Pain ridiculously, and there hasn’t been a release date set yet. And there are side ops, chances to keep playing the game but I’m stuck waiting for another year to see the next bit. And if Kojima decides to pull this shit again… I’m gonna be one angry addict that puts up with my dealer’s whims. But I’ll be mad about it, like the rest of ya.
Pros: great gameplay, awesome vocal work, overall awesomeness abound
Cons: too short, some of the vocals repeated a lot, Kojima has made us all his bitches.
I haven’t posted anything here in a hot minute. That should be changing in the next week or so. Getting more free time during the week to get back into what I’ve missed. And what’s on the upcoming list?
(In no particular order)
Dust: an Elysian tail (steam sale a few months back, and I still haven’t started it.)
The GMod Game Gallery
Town of Salem
And a few throwbacks
Been playing a superfluous amount of COD: Black Ops today. Have you ever wondered whether your killing capacity is relative to your actual capability, or if it’s based on how many bullets you can chuck around your target?
Playing on XBL. Torin Mikado.
I tend to suck at this. Specially after this long.
I can’t bring myself to play anything else. I can’t even keep playing Starcraft II, and I have a major nerd-on for Starcraft II. I even made the major decision to drop my Minecraft private server. $8.00 a month is a great price for the small server I had, but I just couldn’t keep making that payment and doing the same old thing.
1.7 isn’t out yet, and I wanted pistons. I had been told to try out the Piston Mod, and I searched into it. It’s not a difficult process to mod the game, and I decided to go a step further and add in a few extra mods. By the time I was done with my initial modding, I had the following addons:
Single Player Commands
And of course, ModLoader to incorporate them into the game. That being said and done I attempted to start the game, and after a couple failed attempts, I realized that Arrow Mod had been the accidental culprit and I was too tired to try and reinstall it, so I deleted it. I was able to start the game at this point, and I reveled in the wonders of a modified Minecraft. I’ve made pistons, a house above a mountain, and I’ve got plenty more ideas in store. My only disappointment is that I can’t share it with anyone except in pictures or YouTube videos. I may have to copy this world and upload it onto another server. I’ll put some pictures up later, after cleanage of the house.
Hail to the King. Unfortunately, I’m about to give him hell.
I touched the demo for this, and I did so warily. I’ve been expectant of this game’s eventual release for some time. We all have waited with baited breath for the game that took over 13 years to come out. And it seems that some of the developers held their breaths for a bit too long.
The two chapters I played make me not want to play the whole game, save for the simple urge to know if the rest of the game plays like the demo did.
Chapter 1: The chapter starts out staring at a urinal, and you get the first action trigger; pull the right trigger to piss. Quite literally, RT = “Piss”. Great starting point. You then make your way out of the large bathroom and into a locker room of the “Detonators”. There are wounded and dead guys scattered across the room, and a few guys standing around a whiteboard. They are discussing something, and run out of the room. You can then, if you want to, write on the whiteboard. (Every single thing in the world can be interacted with, if you haven’t figured this out.)
Long story short - You get a missile launcher and then get to use it against a missile firing cyclops in a football stadium. Once you’ve beaten him, Duke gets an idea, and kicks the eye through the goal posts. The title sequence shows, and you see that you’re playing Duke playing the game while getting a blow n’ tug from the two girls pictured above. One of them asks if it was good, and he responds, “It better be, it took fuckin’ long enough.”
Chapter 2: You are in your monster truck, running over pigmen and dodging boulders when all of a sudden you run out of gas. Duke gets out of the truck and then you get to experience the horrible firsthand. The aiming is ludicrous and Duke doesn’t have health. Getting hit takes away from his ego. Don’t worry, it refills. And apparently if you get an execution, it instantly refills.
So you go through all of this level firing wildly at pigmen with an arsenal that just happens to be lying around, and eventually end up in a cave, jumping broken cart tracks in a mine cart and finding several cans of gas (Oh, Goody!) in the far reaches. Then you get to meet the octobrains… Yeah, I said that right. In particular, Octobabies and Pregnators. They’re called Pregnators because they try to shove a tube in your mouth Facehugger-style and you get to rapidly press an action button to break free and punch them in the babymaker. (Hah!)
Another long cart ride back to your truck, 2 more pigmen killed for effing with your wheels, and you get to put gas back in your truck and start the 4-wheeled carnage all over again. At least, until it blacks out and goes to the post-demo movie sequence showing you more than you could ever know about the game you’ve yet to play. Or rather, the game you’ve yet to play because they shoved the most boring parts at you and sufficiently ended your desire to continue.
I wish this was the game that I had waited so long for. I wish that Duke had matured a touch. I wish that I could give this a good review. I wish that I could come up with something good to say about this.
If it can be done, it must be done in excess. And Duke Nukem Forever does it to a degree of over 9000.
Pistons. Watch the video below.
About halfway through, they demonstrate how to make a secret door. With stairs. And it’s brilliant.
I need all of this in my life.
So I wanted to do a game by a company I hadn’t touched in a while, and I put my hands on a Rockstar game as often as I do a Rockstar Energy Drink.
I have a caffeine allergy, by the way.
I picked it up at Hastings, and was surprised when the clerk handed me three small, clear plastic cases.
"Wait. This is a 3-disc game??"
"That’s what the computer says."
I rented the Xbox version, and I’m assuming that the PS3 version is only 1 disc, cause Blu-Ray beats DVD-DL anyday in terms of storage. But this got me thinking about how long this game is. Suffice to say, 13 (consecutive) hours later and I just put disc 3 in. I started playing it around 7 this morning, and have only stopped to eat, crap, and take the dog out. This is the first long break I’ve taken, and it’s 8:20-ish in the evening.
I’m enjoying the overall plot of things. Seeing this come together is an interesting experience. I like the content, and the fact that you change divisions right around the time you get tired of working the same series of cases. I like the detective work that is involved, and I think that Rockstar did a good job taking their GTA systems and incorporating them into this new title.
As I played through the first disc, I was very watchful towards Phelps’ behavior. I think that in all of the divisions I’ve played through (Beat Cop, Traffic, Homicide and now Ad Vice) Cole has moments where he seems a bit robotic. His answers during conversations with partners don’t seem like the musings of a very educated veteran, they seem like the computations of a cyborg. He doesn’t seem to know how to show sympathy (he tells a young girl who is home alone when Phelps and his partner shows up that her mother is dead, and then says, “Do you think you could answer some questions for us?”), but over the course of the second disc, I became so enthralled in continuing the storyline that I started to care less and less about Cole. And now that he’s in Ad Vice he seems to be calming down… a little. Maybe because they lured me in with a real life case and gave me an ending that makes me wonder if it actually ended that way or not.
Another thing about Phelps is his investigative technique. You can pick up things around a crime scene, or most other environments (You’ll be notified this by a music change) and when you pass by an examinable item, you’ll get a vibration through the controller and a chime. Now, this chime is the same for a discarded .357 as it is for a cigarette pack. And Phelps’ response in this situation is always the same: you press the action button, Phelps picks up item, and the left analog stick allows you to spin said object around in a circle with Phelps’ hand being the axis. On certain objects, you have to turn to a certain angle and you get another vibration, which generally sends your thumb off course by a hair’s width and send the objects spiraling away from the desired point.
I have always despised the driving mechanics in the GTA games, and LA Noire seems to have inherited it from them. Luckily, they give you the option of setting the destination and having your partner drive you. This function allows you to hear the obligatory dialogue without doing the obligatory driving. To me, that makes more sense, because Cole does enough car chases to suffice for the amount of driving I ever want to do in a Rockstar Adventure/Suspense-style game.
I like the use of the notebook, but I wonder why you can’t scroll up from the top of the list and end up at the bottom. Only reason I wonder this is from interrogations when you have to produce evidence to make them tell the truth you generally have to select that evidence from the bottom of the list. Luckily, they do cross out evidence that has no relevance to certain witnesses/suspects…sometimes.
As a whole, I think this game is somewhat individual. It takes a large amount of gameplay elements from other games in the genre, but it does several things that make it stand out as an individual.
At this point, I’ve yet to see the final disc all of the way through, so Cole may yet develop a solid conscience with it comes to interviewing, and the in between cutscenes of his past may make more sense than they do. I read that it has to do with finding the newspapers, but I’ve found like 5 of them total. Haven’t really been looking for them because I got tired of having to watch them in the middle of a current case if I want to see them at all. I’ve not really done a lot of the extraneous content as I can’t be sure that it holds any bearing on what I’ve left to achieve. I want to get to the bottom of Phelps’ character, but I don’t really want to finish the game because I’m afraid that there’s nothing at the bottom. And I can’t stand lack of character development. But I’ll finish it. And I’ve got the week to do it, should I get tired of running around as an organic Robocop and need a break for a while.
You never know. My end review of L.A. Noire may be completely different and wonderful. But as it stands, here’s how I dish the points out:
Gameplay = 3.5
Character = 4.25
Plot = 4.0
Play Time = 5.0
Individuality = 3.5
Overall = 4.1
Rent/ Buy = Rent
Only reason I say to rent it is because of the recent developments of Redbox soon to be adding games into their rentable content at $2 a night. So take a night and give it a test drive. If you like it, then give it a chance.
I want to clarify a bit on what I’m going to be posting in the remainder of this month and the coming month.
For the rest of this month I’ll be reviewing some of my most and least favorite games and anything I can get my hands on at the local Hastings. I’ll also be putting up new info on upcoming games and hopefully I can even get a commentary or a Let’s Play up.
For the month of July I’ll have some stuff queued up (hopefully) and any major breaking info I find out. I won’t have many reviews up for July because I’ll be in London, and writing an exceptional amount of short stories and other work for my classes. I’ll be back on August 8th, and I promise I’ll have some new stuff on my doorstep and just begging to be talked about. But I’ll have my laptop and if I read something stellar or disastrous I’ll have it on here.
I need to go clean up. I may have just accidentally everything.
Okay, now that I’ve switched to my laptop (PC’s out of commission for… reasons), here’s my thought:
It’s about damn time someone to decide to pull the old boy from beyond the grave. It’s one of those stories that couldn’t end simply with the heroic sacrifice. No, he needs to make the heroic sacrifice and survive to kick more alien backsides. Which is exactly what the Master Chief has done. I haven’t really gotten to look in depth at any of the information for this (if there even is any) but I’m stoked. So long as they don’t repeat the heroic sacrifice again. Then I’ll be moderately stoked, maybe borderline amused.
I’m not upset that they’re bringing back the chief. I’m surprised that Bungie is taking this in stride, however they did say that Reach would be their last Halo. I can’t see how 343 plans on bringing 3 more games into the Halo canon, and that worries me. But there’s a ton of speculation I could throw out there, so I’ll hold my tongue to prevent any further foot-to-mouth incidents.